Vitcher’s Lush World’s Unrealistic Engine 5.6 demonstration in demo

Epic Games held its annual state of unrealistic event today, Serving the First Look At some exciting new features, the world comes to the unrealistic engine 5 by the world’s tech demo The Vitcher IV.
Team at Epic Games, CD Project Red – Developers The witch Series and Cyberpunk 2077 -By the ice mountain pass in Kovir and the bustling port in Waldrest, there were about ten minutes of gameplay and cinematic demo that followed Siri. The visuals in the demo are not really the last scenes The Vitcher IV But the latest graphics behind the new witch installment will serve as a proof of the concept intended to highlight the tech.
With the launch of Ray Tracing, the demo ran at 60 frames per second. This is possible through the new Open-World Building Features to the Unreal Engine 5.6, including the new “fast geometry streaming plugin”. Epic Said The new plugin helps to load the open-worlds faster, although how fast it is obscure. The market scene set in Waldrest Breaming with Life also emphasized the ability to create scenes filled with high-reliable characters and visual effects.
Perhaps the most exciting part of the demo is the vast leaves made of Kovir forests. Thanks to the new system nanite leaves that provide every leaf and branches as a real 3D geometry instead of flat textures. This new feature, to be released with an unreal engine 5.7, allows dense high-credible leaves without a huge hit to the show.
Unreal Engine 5.6 is now available in spite of the many tools announced today Is experimentally markedFast geometry streaming plugin, new control rig physics, improved motion capture tools and more. There is no specific release date for the unreal engine 5.7. For The Vitcher IVWere, and,, and,, and,, and,.. We know Don’t expect before 2027.