Farewell Parkur, Hello Shield saw

Doom: dark ages A very different game than Doom EternalID Software’s Mainline entry in the demons-spacecraft series. Slayer inside Eternal High jumping, train-swinging parkur machine, slaer Doom: dark ages The bull moves on ice skates, heavy and meat but very active. It feels good and most importantly, it seems right.
Developers Made it clear Their goal with The dark ages Mimicking the original Doom Rather than its recent repetitions, focusing on building a brief fighting loop and considering the slager as a monster truck rather than Ferrari. After 12 hours with the game, I can say that they have done exactly, plus that they are 666 percent more metal around Slayer. Doom: dark ages Exciting revenue to the form and the extraordinary consequence of the genre-in-the-one series.
Doom: dark ages The fight, the entire vibe of the fight, soundtrack and Slayer feels like an old-school doom game, but it introduces the latest aspects, including razor-chet shield saw, playable mech and dragon, detailed trouble sliders and vast sandbox maps. I am currently in chapter 22 of the 22nd and I have completely filled my wheel wheel, a maximum of multiple statistics, some puzzles fixed, fixed the shielded shielded, played twice and driven the dragon once. At this time I can experience the rhythm of the game in my bones and even with modern touches, it is familiar, attractive beat.
The shield is the most obvious addition to the fighting loop, and this is the main ingredient of each encounter, allowing it to prevent, to prevent, go forward and throw it into a large spinning sabblade. There are dozens of demons, each has its own movements and vulnerability, and the shield responds in particular ways. Some enemies burn the glowing red or green projects, and parroting the green color with the shield will return to the attackers, damaging the damage. The shield is thrown into the boomerang through the groups of a basic vampire, where they and back and forth hold them. Or, it embodies and revolves in the meat of the middle-sized giants, disrupting their attacks until you recall. It also sliced the bullet-heated shield and hides the entire group of infantry imps behind their own red-heated armor. You can lock up many enemies with a shield and then press the attack button to move forward, and can blew up the targeted ghost and its nearest buddies. When working as a cross-map dash movement, the shield slam is critical to removing mid bosses, which is suitable for weapons, forcing them to keep their guns away and to carry out a parable melee attacks.
The Shield saw, heavy and dangerous, quickly turned into a natural companion of Slayer, and combined with gontlet or flight, your melee weapons, which are twisting, deadly power. There are 10 major guns to unlock, each one is much papish than the last, and they are based on the early footage of spray-and-prayer The dark agesI thought that the pulverizer would be my favorite gun because it was like a powerful crowd-concentrol tool and there was an original human skull in the middle of it, but when it changed, Chashat was my choice weapon. It burns a heavy metal ball on a chain and suffers a significant damage with each hit and I love that it can kill demons even when it is withdrawn. Each weapon has upgrade trees, and there are a range of shield Roan to unlock. Let me keep this way: none of the guns Darkness The ages are weak. Feel free to choose your favorite and go inside everything.
Slayer’s weapons and attack naturally function, parking, re -osition establishment, shield throws and a complex rhythm of gun firing. The battlefield is filled with ammo supply, health and glowing piles of overshells, and the sounds that accompany their pickup are fascinated. These elements are damaged by the demons, keeping you alive, although around the enemies, you will keep you alive. The entire levels are built with the compassionate fight, with large -scale struggles in each corner and the noise of the gatural, the ghost grooves constantly resonate over the barren lands. Slayer feels like a tank made of pure muscle, but he runs one -third of his size as athlete, dies and attacks and a combination of tall and responses is correct. Slayer is a bleeding, breathing weapon and inside The dark agesHe really feels like that.
But, if he ever feels less than godliness, you can fix it. The dark ages Introducing a detailed difficulty slider that allows you to tune the action directly from the pause menu. There are four trouble settings-iring tshyer, plenty of me, ultra violence and nightmare-and from there, from there, enemy aggressive, parry window size, enemy projectile speed and dazzle 10 items to adjust.
I started in the setting of hurt Me and quickly realized that it was very easy, so I raised my experience to ultra-violence. I eventually hit a wall with a battle, I didn’t look like hitting, and I was deflected on the edge of a serious depression. Until that moment I did not want to lose the tension that I enjoyed so much, so I left the main trouble alone and raised my loss and the effect of resources. It was enough to push me on the edge, and I slid into the Demon-Slutter flow again, and again like a badas. With The dark ages. And, remember, it works in two ways – in facilitating the struggles, it can turn any war into a high helscape. You know for entertainment.
The dark ages The biggest doom game ID so far, and it is very beautiful. In the first 12 hours, I confronted the ruined kingdoms, the underwater areas under the underwater areas, the floating ships made of large bones, and, with the medieval castle, and, the hell of the hell were covered with the inflamed lands, juicy, intestinal growth, gothic castles and fire updates. Some secrets are hidden at each level, and exploring the territory is a part of the gameplay, ghost-sling, I am very enjoyable. Character models have also eaten: a carpo alien like marshmallow and its floating, empire workforce; King Novic wears a huge shield everywhere except on his ripple pex and obs; And prestigious monster with prince Ahzrak, tender face, thin horns and high collared blood-red clothes (I like to see the image DragulaActually). Classic enemies, updated but strange as usual, can be a pleasure to watch and kill.
As far as I see, the story is appropriate epic and surprisingly coherent, high-mats missions and clear ultimate villain. I am already anxious for our last encounter, I will take a good sign.
There are two new items in The dark ages Although they are literally heavy, I have not yet discussed: Titan and Dragon. Only at certain levels, you will be able to control the mech-sized Slair to fight large giants, and you will be able to hop separately on top of a vicious, armor-coated dragon and fly through the sky. These moments are fun and they give a brief pause from standard group-hunting action, but most likely, I don’t think they are needed. When I think about my time The dark ages So far, I will forget about Titan and Dragon. They are covered with satisfaction and strategy built in the moment-to-passage gameplay, as well as the layers of customization and Satan’s beauty appearance. I am not mad at madness to ride the dragon in the Mc Pilot and the newest doom game, but I am a kind Meh About it.
The dark ages Blood is soaked and beautiful. Although some of its biggest new elements are actually its lowest relevant, crisp combat, customization and twitching shield plays the game of the game through the bowel hell. The dark ages Dum is a bright spot in history.
Doom: dark ages On May 15, the PC hit the PlayStation 5 and the Xbox series X/s.