Video game workers in North America now have a union of industry

There is now an industry -wide union for video game workers in the US and Canada. The United Videogame Workers-CWA (UVW-CWA) has a goal to bring together the power of workers, regardless of the studio and current job status “artists, authors, designers, QA testers, programmers, freelancers and beyond.”

Union Makes its official debut “At Game Labor at A Crossroads: Organizing new ways at GDC” panel. Workers share a petition in this event to support the union and illuminate a light The most recent glute of industry removal. In fact, the first major problem is the union to remove the removal of One of the ten developers The door was shown in 2024.

UVW-CWA

Workers travel around a jain that contains the company’s mission statement, FAQs and OP-Ed. This is a Direct-Jain Union, which means workers can sign up for itself. This allows them to skip traditional union processes such as elections and owner consent.

We do not know whether it is caught across the industry or whether the main publishers will recognize the union. However, this is the latest Salvo in the ongoing war between industry workers and corporate Bigwig. More than 600 QA workers at Microsoft Owned Activision, Recently joined the US Communication Workers (CWA.) Genimax Online Studio Workers Form their own union The end of the tail last year and the US workers Sega Did something like this.

These unions are also busy. CWA is caught in the fight with Microsoft and Activision Unjust labor methods on behalf of workers At raven software. Genimax workers are also members of the United-CWA Went to the ODI strike Last year to limit Microsoft Our Tsourcing.

This article first on Engadget https://www.engadget.com/big-tech/video-game-workers-in-nort

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